Creates a file system mount to a resource folder, and returns it.
Use in conjuction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a resource folder onto a computers file system.
The files in this mount will be a combination of files in the specified mod jar, and resource packs that contain resources with the same domain and path.
Creates a file system mount that maps to a subfolder of the save directory for a given world, and returns it.
Use in conjuction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a folder from the
users save directory onto a computers file system.
Creates a numbered directory in a subfolder of the save directory for a given world, and returns that number.
Use in conjuction with createSaveDirMount() to create a unique place for your peripherals or media items to store files.
Returns the current fuel level of the turtle, this is the same integer returned by turtle.getFuelLevel(),
that decreases by 1 every time the turtle moves.
Returns the numerical ID of this computer.
This is the same number obtained by calling os.getComputerID() or running the "id" program from lua,
and is guarunteed unique.
An interface passed to peripherals and ILuaObjects' by computers or turtles, providing methods
that allow the peripheral call to wait for events before returning, just like in lua.
Represents a part of a virtual filesystem that can be mounted onto a computer using IComputerAccess.mount() or IComputerAccess.mountWritable(), that can also be written to.
Unmounts a directory previously mounted onto the computers file system by mount() or mountWritable().
When a directory is unmounted, it will disappear from the computers file system, and the user will no longer be able to
access it.